The two known exceptions are Grog (at character generation) and Tiberius (who shifts from Chaotic Good because of his actions). Character Alignment: In-Universe, the team is mostly Chaotic Good or Neutral Good.She regards her people as a massive extended family that it will one day be her job to care for. Part of the reason Keyleth is adamant on finishing her quest is that the last person to attempt it was her mother, who vanished on her own journey. Tiberius, like Percy, has his hands tied often with his familial obligations - which eventually cause him to leave the party.Pike regards her holy work as a means of redeeming her family's name and sees Grog as her brother.Grog was exiled by his family when he chose to help Pike's grandfather, forming a new family with Pike and eventually Vox Machina.That has changed upon connecting with his long-lost daughter. It also meant that he never properly matured. Scanlan never had a family to begin with, thanks to his father disappearing and his mother dying at a young age.Percy also never quite recovered from the traumatic loss of his family (he still hasn't), and the legacy of Whitestone haunted him alongside his drive for vengeance until the Whitestone arc's completion.The two really only truly relied on each other. Vax and Vex never really recovered from losing their mother at a young age and abandoning their father at the same time.Central Theme: The theme of family defines most of the team, one way or another:.The Bus Came Back: They've all been brought back for one-shot adventures well after the commencement of the Mighty Nein campaign.That said, any who know of their reputation and skills trusts in them to handle difficult tasks and they, one way or another, come through. Bunny-Ears Lawyer: All of them, though Scanlan stands out, are eccentric and tend to draw odd looks to their antics.Vex also gets in on the action by obtaining a Bag of "Colding", based on the number of "organic" trophies the party seem to amass from fallen enemies and just how gloopy those various body parts get in a non-chilled environment.The Bag is usually carried by Grog, but in episode 15, Tiberius also purchased his own Bag of Holding, usually to keep his Wheel of Mending on hand. This is a tried and true item for adventuring parties, and Vox Machina is no exception.Badass Crew: Again, D&D adventuring party, notable for its sheer variety of badass flavours.And then double-subverted in Episode 37 when Uriel drops all charges against Vox Machina after being freed of Sylas Briarwood's charm effect. Subverted in that the indiscriminate ass-kickings in Episode 25 actually got them pulled off the council. Asskicking Leads to Leadership: They got seats on the Tal'Dorei council for saving the Emperor's life.The Whitestone arc also has a lot of the team getting darker and darker, with enemies who are running away being executed, being tortured, and instigating a violent, bloody revolution. Even Pike slit an unconscious guard's throat once (and paid for it). Keyleth means well, but is a Classical Anti-Hero with her self-doubt and awkwardness Tiberius is a classist loner without remorse for buzz-sawing an old woman to death Vax and Vex are prideful (nearly to the point of self-destruction in Episodes 24/25) and money-obsessed, respectively Percy seemed level-headed, but is hiding a survivor complex among other psychological issues that are only getting worse with time Grog doesn't even bother with a pretense of Good, being a Blood Knight hedonist with a Chaotic Neutral alignment and only his alignment sets him apart from Scanlan. Anti-Hero Team: Pretty standard for a D&D adventuring party, best emphasized in Episode 26.
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